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"Blue's Senses" is the third episode of Blue's Clues from the second season. It was the twenty-third episode to be produced and the twenty-fifth to be aired.

Summary

In this episode, Steve and Blue experiment with a few senses.

Elements

  • Question: What does Blue want to play?
  • Clues:
    • 1. A Box
    • 2. A Light
    • 3. A Sound (Choo Choo)
  • Answer: Train
  • Wrong Answer: Put the box over the light, and then shake it until it makes a "choo-choo" sound
  • Living room picture: Green handprints
  • Skidoo location: PC Computer Game (Sound notes game)
  • Felt Board: Freddy & the felt friend from Blue's News wind-up keys on the back, then Freddy & the felt friend from Blue's News, then Freddy & the felt friend from Blue's News surprised, then Freddy & the felt friend from Blue's News dancing, then Light clue, then train.

Characters

Recap

Blue leaves tactile, visual, and audio clues. They play Blue's Clues to figure out what Blue wants to play. Steve gets his notebook from Sidetable Drawer. Steve follows a wind-up toy (which he used to race earlier) as it goes into the bedroom. The wind-up toy disappears under Steve's bed. He tries to find it but Steve fishes out other objects under his bed based on how they feel. He felt a hairbrush, a pair of bunny slippers, and finally Blue, who found the wind-up toy. After feeling more objects, Steve finds the first clue on a box. He draws it in his notebook. Later on, Steve and Blue play Lights On, Lights Off as they clean up in the dark. After about three rounds of Lights On, Lights Off (where some blocks, a stuffed giraffe, and some crayons were put in the toy chest), a clue was found on a light on the felt board. Steve draws the second clue in his notebook. Then, it was mail time. In the Mailtime segment, Mailbox could not stop laughing. Something was tickling him. As he opens up, Steve realized that there were lots of feathers on the letter that was tickling Mailbox. Steve reads the letter and once he was finished, Steve and Blue Skidoo into their computer to do some listening with Squirrel. They hear a bird chirping, a water fountain rushing, and a swing squeaking as it rocks back and forth. Suddenly, the squirrels had to leave. Steve finds a clue on a sound note that went choo-choo. Steve draws the third clue in his notebook. Then, he Skidoos back home with Blue to the thinking chair to put all the clues together. The clues were a box, a light, and a sound note that went choo-choo. Steve thought Blue wanted to put the box over the light and then shake it until it made a choo-choo sound. But that was not it. The answer to Blue's Clues was a train. Blue wanted to play train by using the box as the front of the train and train cars, a light to see where she was going, and the sound note that went choo-choo for the train's whistle. After figuring out Blue's Clues, they started playing train with the bunny slippers from under the bed; the toy giraffe from the Lights On, Lights Off game; and Squirrel. Steve sings the so long song and the episode ends.

Gallery

Watch Episode

This episode is available for streaming on Paramount Global's video streaming service Paramount+.

Trivia

  • This episode aired as part of Blue's Big Wednesday, an all-day Blue's Clues marathon on Nick Jr.
  • This is the second episode where viewers say "Notebook!" from Mailbox's Birthday was not used.
  • During the Thinking Time segment, Steve is wearing his hair from Late Season 2.
    • This shot was likely made during the production of the episodes from Blue's Birthday to Mechanics!.
    • This was also the first episode where the clues' music starts playing before they come out of the notebook, except for the last one, a tradition that will continue for the rest of Steve's duration on the show.
  • This is the first time that Blue and Steve skidoo into the computer and meet Squirrel there. They will do it again in What Did Blue See?.
  • This is the first episode since The Trying Game that the viewers didn’t sing The So Long Song, which was put to almost permanent use until What Experiment Does Blue Want to Try?, What Was Blue's Dream About?, and Blue's Birthday.
  • This is the first of the six episodes with an alternate recording of the Thinking Chair theme music. The next five were What Does Blue Want to Make Out of Recycled Things?, ¡Un Día Con Plum!, Blocks, Let's Plant, and Something To Do Blue.
  • Some of the credit music would be used at the starting of part one of Joe’s Scrapbook.
  • The normal Nick Jr. logo for this episode are elephants in the original airings, and then giraffes in the later airings in April 1998, but in the UK, they are chickens.
  • The Wind-Up Drum Toy appears at the end of The So Long Song when Steve said bye to the viewers.
  • The piano when Steve goes to find the first clue would later be seen in the Blue's Clues theme song, beginning in Blue's Big Holiday.
  • When the viewers said the answer (Train), Steve said that the viewers are geniuses.
  • The felt friend from Blue's News appears as a pretend wind-up toy.

Goofs

  • When Steve turns the lamp back on before finding the second clue on the light, Blue was not there.
  • When Blue catches Squirrel's ball, Squirrel disappears from the computer.
  • While playing train, when the stuffed giraffe and squirrel join in, Blue glitches into frame, and her right ear (the viewer's left) is cut off a bit.


Blue's Clues Season 2
Steve Gets the Sniffles | What Does Blue Want to Build? | Blue's Senses | What Experiment Does Blue Want to Try? | What Does Blue Want to Make Out of Recycled Things? | What Was Blue's Dream About? | Blue's ABCs | Math! | Blue's Birthday | What Does Blue Want to Do with Her Picture? | What Does Blue Want to Do on a Rainy Day? | Blue's Surprise at Two O'Clock | The Lost Episode! | Blue's Sad Day | What Game Does Blue Want to Learn? | What Did Blue See? | Nurture! | Blue Is Frustrated | What Is Blue Trying to Do? | Mechanics!
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